Minimalist Launch

I have deliberately done very little in terms of promoting TheSOSGame.  I wanted to see how much interested I could generate from just publishing the App in the App Store and just this Blog.  I will detail the actual statistics in a later post but I thought I would provide a summary here.

I used PinchMedia and MobClix to provide Analytics and Ads respectively (MobClix have Analytics but I wanted someone independent as well).  PinchMedia is reporting 500+ downloads worldwide with the main markets being: US, Canada, Turkey and Australia.  Not sure why Turkey got a look in here???  

As I am in Australia I could see the status of TheSOSGame in the Australian Store.  It managed to get into the top 100 for Free Board Games.  It hit 92 one day, then 91 then 89 and finally 99 before dropping out.  I had about 50 downloads from Australia so it seemed you could get into the top 100 for the free Board games section with less than 50 downloads (well for a little while).

I also used the AppReviewsFinder to analyse all the reviews and ratings for all the stores.  I got some good ratings but also a few bad ones (from people that didn't like it, deleted it and then rated it badly (as you would expect)).  Again this shows the tilt towards the bad reviews.

I am going to leave the App in the store and see what happens in terms of ratings, playings and reviews.  I want to see what happens as time goes by.  Will people keep playing it, will people tell their friends etc etc. or will it just slowly die.

I am working in a few improvements to TheSOSGame.  Including being able to remove the ads via an once off payment (in-game).  I really want to add multiplayer and competitive scoreboard but I am waiting for Open Feint to get 2.5 out so I can use that.

Copyright 2010-11 Clockworkapps